Wonder Boy IV marked the final installment in the Wonder Boy series released by SEGA in 1994. Notably, it was exclusive to the 16-bit console in Japan, a departure from previous entries. This iteration introduced Asha, a “Wonder Girl,” and presented a side-scrolling platform action game set in an oriental environment, incorporating simplified role-playing elements such as inventories, key items, and upgrades. Wonder Boy: Asha in Monster World, the subject of this review, is a remaster/remake featuring updated graphics and sound. However, it largely remains a faithful recreation of the 90s title, with the welcome addition of a save-anywhere function. The original game’s limited release meant it never achieved widespread popularity. With the rise of 3D gaming and expansive Zelda adventures, its initial reception is understandable. Playing it now highlights the reasons SEGA might have had reservations (the original is included in the boxed version of this release). For those who own the excellent SEGA Mega Drive Mini, Wonder Boy IV is also included, offering an opportunity to experience it firsthand.

Upon launching this remake/remaster, the game’s visual appeal is immediately apparent. It boasts stylish cel-shading graphics, which are aesthetically pleasing. Performance on Playstation 4 and 5 is smooth, with the latter exhibiting no noticeable hiccups or loading times. The core gameplay mechanics are straightforward. Asha can move in all directions, execute sword attacks in multiple directions, jump, climb ropes, and utilize two special abilities: a protective shield (in classic Wonder Boy fashion) and a magic attack that replenishes by collecting magic tears. A key feature is the Pepelogoo companion, a magical creature that aids the player by attacking enemies and providing assistance throughout the adventure, including enabling extended and higher jumps.
This remake is undeniably a more polished and modern experience compared to the original, as one would expect after 27 years. However, it remains fundamentally the same game released in 1994, which even then didn’t garner significant attention. It feels more linear and dated compared to, for instance, Wonder Boy III – The Dragon’s Trap, which received a well-regarded remake a few years ago and still resonates with fans of the genre. Wonder Boy IV possesses a certain museum-like quality, serving as an interesting retro throwback, but it lacks the dynamic and engaging platforming adventure that compels continuous play. The levels can feel somewhat lengthy and repetitive, and there is limited incentive to backtrack or unlock new areas and features during the course of the game.

Wonder Boy: Asha in Monster World offers a stylish and momentarily entertaining experience, particularly for enthusiasts of retro games or those with an existing affinity for the series, especially the fourth installment. It represents a competent enhancement of a foundation that was not particularly strong to begin with. In that regard, the objective has been achieved. However, the question remains whether the digital edition’s price point of 350 kronor will justify the purchase for anyone beyond dedicated fans. We remain skeptical.
In conclusion, a definite recommendation for existing fans – perhaps even consider the limited physical edition with the original game. Others can likely afford to wait for a sale or future inclusion on PS Plus. It’s a pleasant retro remake, but not an essential addition to any retro collection.