TL;DR
Viewfinder is an incredibly unique puzzle game where you literally step into photographs to solve challenges, a truly brilliant mechanic that blew us away on PS5. However, the recently released Nintendo Switch version is a significant disappointment. It suffers from a choppy 30 FPS, jagged low-resolution graphics, and a puzzling lack of optimization for the newer Switch 2. While it technically runs, the visual downgrade is stark compared to other platforms. If you're a Switch owner, it's a hard pass unless you're desperate for the innovative gameplay and can overlook the substantial technical compromises. Want to know just how bad the Switch version's visuals are? Dive into the full review to see the evidence.
Having previously reviewed Viewfinder upon its release for Playstation 5 and PC in late 2023, this article will focus specifically on the recently launched version for Nintendo Switch.
Gameplay Mechanics and Premise
In Viewfinder, progression relies on manipulating images. Initially, players discover photographs that, when held up, allow them to step directly into the depicted scene, advancing the game. For instance, to access a higher platform, one might photograph a wall, rotate it by 30 degrees, and thus create a navigable ramp. The game incorporates a rewind feature, allowing players to correct errors and retry sequences.
Assistance is provided through gramophones offering information and the guidance of a mysterious cat-like creature. As the game progresses, players gain the ability to duplicate existing images and capture new ones with a Polaroid camera, significantly expanding the range of available solutions.
Impressions from Playstation 5
My initial experience with the game on Playstation 5 was overwhelmingly positive. It stands out as a unique puzzle game, distinct from other titles in the genre. The progression from manipulating pre-existing photographs to capturing one’s own images presents an exceptionally inventive and well-executed core mechanic that warranted its strong reception.

The Switch Version – A Clear Downgrade
In stark contrast to the versions available on Playstation 5, PC, and the recently launched Xbox Series X/S, the Nintendo Switch iteration regrettably falls short of expectations. Thunderful Games appears to have overlooked the release of the new Switch 2 console this spring, as no optimized version for this newer hardware has been developed for Viewfinder, despite the current release being significantly scaled back.
Given that the game was developed for more powerful hardware, it is puzzling that such a poorly optimized version has been released for the older Switch model. The Switch 2, by comparison, would likely have been capable of running a version comparable to those on Playstation 5 and PC.
Performance and Graphics
The frame rate (FPS) is capped at 30, which delivers a noticeably choppy experience for players accustomed to higher frame rates. More concerning, however, are the jagged, low-resolution graphics. While the game’s visual style is inherently minimalistic, it maintained a polished appearance on Playstation 5. On the Switch, this translates to a significant regression in visual quality.
While the game functions without reported issues on the Switch 2, it is evident that the optimization efforts were directed solely towards the original hardware model.
Portable Mode
The portable mode offers a marginally improved experience, though even on the smaller display, the graphical aliasing remains apparent. This is unfortunate, as Viewfinder otherwise adapts well to portable play, and the convenience of taking the game on the go is a notable benefit.

Regrettably, I cannot bestow a “must-have” rating on this iteration, unlike my initial assessment of Viewfinder. The developers’ decision not to produce a dedicated Switch 2 version is perplexing, particularly given the significant compromises in performance and visuals imposed by the older hardware.
Thunderful Games provided a review code for this test. The sender of the material has no editorial influence on our reviews.