Hem » Review: Niffelheim (iOS)

Review: Niffelheim (iOS)

av Henric Brandt

Niffelheim (derived from Nifelheim or Nivelheim), in Norse mythology, designates the northern realm of ice and, metaphorically, the subterranean land of the dead. Initially released in 2016, Niffelheim is now available for iOS, enabling gameplay on your iPhone, iPad, or even Apple TV.

Pressbild: Ellada Games - Niffelheim - copyright 2021 - Outside creepy looking place.
Pressbild: Ellada Games

Players control a character with lateral movement capabilities, complemented by a range of interactive options. These include combat, resource gathering (wood, herbs, etc.), and crafting. The game world features numerous accessible doors and entrances, indicating a vast and explorable environment. Niffelheim boasts extensive upgrade possibilities. The graphics are well-rendered, showcasing environmental details like weather effects that enhance depth and immersion. However, enemy AI is simplistic, resulting in attrition-based combat encounters. Success hinges on possessing superior strength, armor, and weaponry, rather than strategic skill. Upon death, the character’s total health points are reduced (requiring subsequent rebuilding), and players must retrieve their corpse, a common roguelike mechanic. Progression relies heavily on resource accumulation, essential for crafting effective equipment and overcoming challenges.

Pressbild: Ellada Games - Niffelheim - copyright 2021 - Outside Bear Dungeon.
Pressbild: Ellada Games

A core concern is that Niffelheim can devolve into a repetitive grind, undermining its entertainment value. The necessity of acquiring every minor resource to progress and engage enemies can feel more like a chore than engaging gameplay. A more nuanced combat system, where skill influences outcomes, would significantly improve the experience. Currently, combat primarily involves sustained button presses until resolution.

Pressbild: Ellada Games - Niffelheim - copyright 2021 - Fighting dragon.
Pressbild: Ellada Games

The initial gameplay loop often involves repeated deaths, leading to increased vulnerability and accelerated demise. Gameplay can transition into a resource-gathering simulation. Collected items are used either in crafting or for constructing armor and weapons. Players also have the option to build and furnish their castle.

Pressbild: Ellada Games - Niffelheim - copyright 2021 - Outside Castle.
Pressbild: Ellada Games

In conclusion, Niffelheim did not fully resonate, primarily because its core mechanics are not aligned with preferred gameplay styles. The desire for gameplay where skill impacts the result, rather than inventory management, remains unmet. However, the game features strong graphics and ambitious scope, making it a potentially worthwhile investment for iOS users who appreciate the genre.

Så här sätter vi betyg på Senses

Missa inte detta

Lämna en kommentar

* Genom att använda detta fält så godkänner du hantering av dina data på denna webbsida.