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Review: Killing Floor 3

av Christoffer Alberti

Review: Killing Floor 3 – Chaos, Carnage, and Cooperative Madness Reimagined

Some games are transparent in their design and intent. Killing Floor 3 exemplifies this – it’s a brutal, high-octane, and thoroughly engaging experience. Tripwire Interactive has successfully revitalized its acclaimed action/horror franchise while retaining the core elements that resonated with fans: visceral co-op combat coupled with over-the-top gore.

Players assume the role of a Nightfall operative, thrust into a dystopian future where humanity confronts hordes of monstrous bio-engineered entities known as Zeds. Up to six players can cooperate in intense scenarios, earning currency, enhancing their skills, and acquiring progressively more powerful weaponry.

The game effectively blends intense combat with strategic teamwork, where specialized roles – such as sniper, tank, and support – are crucial for success. This tactical depth is a notable strength, particularly as teams synchronize their efforts, transforming the carnage into a surprisingly fluid and efficient process. Albeit a bloody one.

Killing-floor-3-launch-screenshot
Photo: Tripwire Interactive

Impressive Graphics and Atmosphere

Leveraging the capabilities of Unreal Engine 5, Killing Floor 3 presents a marked visual upgrade. The refined lighting effects, detailed textures, and overall environmental fidelity are immediately apparent, creating a gritty, foreboding atmosphere perfectly suited to the game’s post-apocalyptic setting. Each map demonstrates careful design, ranging from dilapidated industrial complexes to laboratories where catastrophic events have clearly transpired.

The Zeds are appropriately repulsive – grotesque, slimy, and often imposing in size. Unleashing a barrage of fire, blood, and explosions in slow motion delivers a uniquely satisfying sense of empowered action.

Killing-floor-3-screenshot-green
Photo: Tripwire Interactive

Top-Notch Sound Design

The soundtrack effectively transitions between heavy metal and electronic dark ambient, complementing the on-screen action. The guttural vocalizations of the Zeds are paired with impactful weapon sounds, each exhibiting distinct characteristics in terms of both acoustic profile and handling.

The game demonstrates a clear understanding of the vital role sound plays in enhancing the overall experience. The resulting audio landscape is both chaotic and cohesive, a delicate balance rarely achieved within the genre.

Killing-floor-3-fps-game
Photo: Tripwire Interactive

Shader Loading – An Unnecessary Interruption

A minor drawback is the shader compilation process on the PC platform. Upon initial launch, or following specific updates, the game necessitates shader compilation, which can span several minutes. This process feels somewhat sluggish and incongruous with the otherwise immediate nature of the gameplay.

PlayStation users are unaffected by this process, resulting in a slightly more streamlined and accessible launch experience on consoles. While a seemingly minor detail, this can become a point of frustration for players engaging in frequent, short gameplay sessions.

A Slaughterfest with Potential – But Somewhat Repetitive in the Long Run

The fundamental gameplay loop of Killing Floor 3 remains compelling. The combat encounters are intense, the progression system is well-designed, and the cooperative elements ensure match-to-match variability based on team composition.

However, despite the game’s technical and gameplay strengths, opportunities for improvement exist. Greater diversity in game modes, scenarios, and the introduction of less predictable elements would significantly enhance the overall experience. Currently, the core gameplay revolves around a single, albeit enjoyable, round structure.

Killing-floor-screenshot-aiming
Photo: Tripwire Interactive

Summary

Killing Floor 3 is a visceral and engaging cooperative FPS that meets expectations and delivers compelling action. With support for up to six players, refined weapon mechanics, impressive visuals powered by Unreal Engine 5, and impactful sound design, the game offers intense action from the outset. The tactical depth afforded by class specialization, weapon upgrades, and cooperative strategies against relentless Zed waves culminates in an addictive gameplay experience suitable for both franchise veterans and newcomers.

However, the game is not without its shortcomings. The shader compilation process on PC can feel slow and needlessly disruptive, particularly when compared to the more streamlined console experience. Furthermore, the game’s structure can become somewhat repetitive during extended play sessions, stemming from a limited variety of game modes and enemy types at launch.

Despite these issues, Killing Floor 3 is built upon a solid foundation, presenting significant potential for future growth through updates, new content, and community engagement. For dedicated fans of the series, and for those who appreciate intense, cooperative monster-slaying action, this is a title worthy of consideration.

Tripwire Interactive provided a review code for this assessment. Provision of materials does not influence our editorial process.


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