Fria Ligan has successfully crafted a role-playing experience that authentically captures the grim and desperate atmosphere of The Walking Dead TV series. Under the lead of designer Nils Hintze, known for his previous work on Tales from the Loop and Nordiska Väsen, they have developed a compelling and intense gaming experience.

The game is set within the established universe of the TV series, taking place a few years after the initial outbreak. Players assume the roles of survivors, struggling to secure essential resources like food and medicine. The threats extend beyond the undead, encompassing other survivors willing to resort to theft or violence.

The core rulebook establishes the game’s tone through six guiding principles, serving as both directives and inspiration: “Do what it takes to survive,” “Death is inevitable,” “You are never safe,” “You are never alone,” “You tell a story,” and “Fiction comes first.” These tenets effectively cultivate a sense of desperation and the constant struggle for survival.

The game utilizes Fria Ligan’s acclaimed Year Zero system, incorporating some adaptations. This system relies on six-sided dice and emphasizes the successful execution of a character’s intended actions. Gameplay is offered in three modes: campaign mode, survival mode, and solo mode. Survival scenarios present concise narratives that thrust players into immediate and perilous situations demanding resolution, while campaign mode comprises multiple scenarios that weave together to form a more extended storyline.

The rulebook’s graphics and layout are notably well-executed, featuring numerous detailed illustrations that enhance the game’s immersive atmosphere. The mechanics are intuitive and accessible, allowing both novice and veteran players to readily engage with the game. Players already familiar with the Year Zero ruleset will find the transition particularly seamless.

Currently, The Walking Dead Universe is exclusively available in English, which may present a barrier for some players, as the game involves substantial world-building and lore beyond the core rules. Furthermore, the starter set, while comprehensive, includes a simplified version of the rules.

The starter set contains maps, character sheets (both blank and pre-generated characters from the TV series), dice, and adventures, providing a solid foundation for gameplay. However, the included rulebook is an abridged version. To fully experience the universe, the Roleplaying Core Rules hardcover book is required. This book’s higher price point compared to the entire starter kit may seem disproportionate.


In conclusion, The Walking Dead Universe role-playing game is a remarkably well-crafted experience. Even without the hardcover book, it provides the foundation for compelling game sessions, whether with a group or in solo play for those seeking to explore a post-outbreak United States. Wider accessibility would be further enhanced with a Swedish version.

Fria Ligan provided review copies for this evaluation. The origin of review materials does not influence our editorial assessments.