Danish IO Interactive presented a refreshed version of Hitman with their reboot just over two years ago. Subsequently, the series experienced a period of uncertainty until Square Enix divested the license, allowing the Danish studio to reacquire it and enter a distribution agreement with Warner Bros Interactive. Unlike the episodic release of its predecessor, Hitman 2 delivers the complete game experience upfront. The question is, how much has evolved this time around? While the core gameplay loop remains familiar, several refinements and a heightened level of ambition are evident.
Hitman 2 largely adheres to the core mechanics of the first game, offering new and visually stunning environments rendered in HDR, which was evaluated on the Xbox One X (the previous installment received a similar X-patch that significantly enhanced its graphics). The objective remains eliminating designated targets with discretion and, ideally, creativity. The diverse range of methods available for dispatching enemies remains a key strength of the Hitman series. Players can employ strangulation, firearms, poison, and drowning to eliminate their often paranoid and unsuspecting adversaries. Aware of the potential threat of assassins, targets are typically heavily guarded and surrounded by surveillance systems. A new addition is the inclusion of action-cams, providing visual confirmation when a target falls into a meticulously planned trap (even when the player is remotely located) or when guards detect suspicious activity (such as a deceased colleague) and become alerted to your presence. This enhancement contributes significantly to the game’s tension and immersion.
For the most part, the established formula remains intact. The environments have expanded to include more exotic locations, such as Miami, India, and various island republics. The developers have also maintained the impressive crowd density (NPCs) seen in the first game, particularly evident in Mumbai. Players retain the freedom to tackle levels in any order they choose, although a cohesive storyline exists for those seeking a spoiler-free narrative experience. The overall structure and gameplay mechanics are largely consistent with the previous iteration. Hitman 2 presents a considerable challenge, demanding precision, strategic planning, and patience. The term sneak’em-up accurately describes the gameplay experience. A direct, aggressive approach is rarely effective (if ever), and a single misstep can negate hours of meticulous planning and preparation, potentially forcing players to restart the mission. This genre is not for everyone, but those who appreciate methodical and strategic gameplay, while also being prepared for moments of intense action and rapid button inputs, will find it rewarding.
However, Hitman 2 exhibits a recurring challenge inherent in the series and the stealth genre: balancing realism with gameplay. While the game often strives for realism, at times it veers into the realm of the overly sensitive; minor noises or slight errors can trigger rapid chain reactions and attract overwhelming enemy attention. Conversely, the game sometimes lacks realism, leading to unintentional moments of absurdity. For example, the player, as the only conspicuously disguised, bald, Caucasian individual with a barcode tattoo (!), might be able to sneak past guards (of a different ethnicity) who are staring directly at them, with minimal reaction. The lack of reasonable reactions can be jarring. This can result in moments of unintentional humor (likely partially intended), but also frustration, as the balance between realism and gameplay concessions can feel inconsistent. While complete realism is unattainable in a game of this nature, the disparity between trivial missteps having significant consequences in one instance, and having no impact in another, can be noticeable.
Hitman 2 introduces a two-player competitive mode called Ghost Mode, where players compete against another Agent 47, who appears as a spectral figure. The objective is to eliminate targets as quickly and silently as possible within a given timeframe. Upon neutralizing a target, a new one appears. Death results in a brief respawn delay, and bonus items can be acquired from designated bags (as demonstrated in our video below).
In conclusion, Hitman 2 is a technically polished and well-produced game. While it doesn’t represent a radical departure from its predecessor, it also avoids taking any steps backward. Fans of the established formula will find this installment highly enjoyable, while those not previously drawn to the series are unlikely to be converted. If the opportunity arises, prospective players should consider sampling the game to determine if it aligns with their preferences. It may demand more time, patience, and strategic planning than some players are accustomed to, but the satisfaction derived from executing a meticulously planned assassination is remarkably rewarding.
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