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Review: The LEGO Movie 2 Videogame

av Henric Brandt

As a self-proclaimed LEGO enthusiast on the Senses editorial team, having reviewed a significant portion of recent LEGO-related titles, it was almost inevitable that I would review The LEGO Movie 2 videogame upon its release, coinciding with the film’s premiere. The game’s narrative largely mirrors the film’s plot; therefore, to avoid spoilers, it is advisable to watch the film prior to playing the game.

LEGO games typically feature a well-crafted introductory sequence showcasing the game, developers, and distributors’ logos. The LEGO Movie 2 Videogame adheres to this convention. However, while the animation was adequate, the graphics appeared simplistic and lacked depth. The absence of detailed textures was immediately noticeable, leading to an initial hope for improvement that, unfortunately, was not realized.

Screenshot: The LEGO movie 2 video game (NINTENDO SWITCH)
Lacking in detail.

The LEGO Movie 2 Videogame exhibits a visual presentation that is surprisingly basic for a modern AAA title. A colleague remarked that it resembled a mobile game from several years ago, a sentiment with which I concur. The graphical quality is underwhelming. Initially tested on the Nintendo Switch, I considered the possibility of graphical downgrading to accommodate the console’s capabilities. However, testing on the Xbox One X revealed that the game’s visuals remained disappointingly simple, even on more powerful hardware. Considering the stylish and engaging aesthetic prevalent in recent LEGO games, this flat and lifeless presentation is a significant letdown.

Minor image adjustments to illustrate the potential for interesting lighting even with a solid color background.

A distinguishing characteristic of The LEGO Movie 2 Videogame compared to other LEGO titles is its exclusive reliance on LEGO bricks for all environmental elements. Unlike games such as DC LEGO Super Villains or LEGO Ninjago Movie Videogame, which incorporate more varied surfaces, this game is entirely constructed from LEGOs. However, this design choice does not excuse the lack of dynamic and engaging lighting. Furthermore, the environments often appear sparse and devoid of detail. The image below illustrates how fog is used to conceal the lack of environmental information.

Screenshot: The LEGO movie 2 video game (XBOX ONE X)
The environment feels empty.

The graphical simplicity evokes techniques employed in 1990s games, where limited console and computer performance necessitated reduced visual complexity. Given the capabilities of contemporary hardware, this approach is no longer necessary. The comparison between the first and second games below, separated by five years, highlights the issue. Arguably, the original game exhibits superior visual quality.

Screenshot: The LEGO movie 2 video game (XBOX ONE X)

Beyond the initial disappointment with the presentation, the gameplay offers some redeeming qualities. The decision to create original cutscenes instead of using film clips from LEGO-filmen 2 is initially commendable. However, the sequence depicting the kidnapping of Batman and the gang reveals a limitation. Unlike the film, Wildstyle is not kidnapped in the game, likely due to the game mechanic requiring two playable characters at all times. This suggests that the original cutscenes were created out of necessity, as the film’s scenes could not be adapted to accommodate Wildstyle’s constant presence alongside Emmet.

Screenshot: The LEGO movie 2 video game (NINTENDO SWITCH)
Note the low-resolution textures on the armor.

Despite the initially negative impression, the game does offer some positive aspects. Drawing inspiration from the theme of creation in the LEGO-filmerna (the LEGO movies), The LEGO Movie 2 Videogame introduces a crafting mechanic. Instead of simply destroying objects to progress, players can now learn to build various items by finding blueprints or scanning objects. This adds a layer of strategic thinking and enhances the overall enjoyment of solving challenges, providing a welcome departure from the typical smash-and-build gameplay.

Screenshot: The LEGO movie 2 video game (NINTENDO SWITCH)

In conclusion, The LEGO Movie 2 Videogame unfortunately feels like a rushed product. Both the Nintendo Switch and Xbox One versions exhibited minor bugs, such as disappearing objects. Furthermore, the absence of certain sound effects and the apparent lack of original voice actors from LEGO filmen 2 (LEGO Movie 2) detract from the overall experience, making the game feel somewhat cheaply produced compared to previous, more polished installments.

Overall, The LEGO Movie 2 Videogame is a disappointment. While it provides some entertainment, it falls short of the higher standards set by previous LEGO games. It does not reach the level of polish found in titles like DC LEGO Super Villians. Therefore, a purchase is recommended only for dedicated fans of the franchise.

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